The complete guide to launching a Kickstarter campaign
As a โmakerโ, trying to fund new designs from soloist cash flow is pretty tricky. Which means the problem we all face is: how to find a chunk of money to give a new idea a go?
For me, crowdfunding seemed to be the answer.
(For those new to the term, crowdfunding is usually enabled by an online platform where you can present a project and ask for backers, usually many people pledging small amounts that allow you to reach your funding goal.)
I’d heard about crowdfunding as it evolved over the years and in recent times had watched friends run campaigns on Kickstarter and Pozible.
There is an amazing array of projects to see on these platforms: publishing, films, performance, music; thousands of projects running at any one time ranging in quality from the really lame to the really corporate, worth hundreds of thousands of dollars.
If you don’t reach your goal no money is drawn from your backers and the campaign is over.
I’ve been designing and producing furniture for over ten years. New products have always come from commissions (rare) or bootstrap funding, with quite a few expensive failures in the early days. So the possibility of funding new ideas this way made good sense to me. I also considered it a good way to market test those ideas.
From my passion for rock climbing (a relaxing pastime less risky than small business!) I’d come up with a piece of equipment that was a leap ahead of the existing tool for that task. Given this was outside my core business I thought crowdfunding would be the way to do this with little capital.
It’s been about two years since I came up with the design. After a secret proof of concept prototype worked I was keen to go further and began to formulate how to proceed. I must mention here I have an industrial design degree and a clear idea of product development and intellectual property from past experience. So at least I had all that learning behind me!
After talking extensively with a friend about his Kickstarter campaign (one that didn’t get funded) I used that experience and advice to build a plan which was roughly this:
It’s probably taken about a year to get all this done while juggling other commitments.
The most critical bit about the above involvedย expanding my network of connections. After all, a good idea that no-one knows about is unlikely to get traction.
All this work established an online personality that was genuine, engaged in climbing, and not too self-promoting.
My first โlearningโ Kickstarter campaign was mostly a trojan horse. It was for a product design that I quite liked and actually used in my own climbing but I didn’t want to start out with my strongest design and fall short. That first product got to 22% of its funding but taught me a lot about Kickstarter: the basic operation of a campaign and the feedback I got about what and how I presented.
I also made a couple of real connections in climbing media from that first campaign and these proved invaluable the second time round. Especially when I was lost in my 100th edit of the campaign and getting nowhere!
My second campaign stepped up several notches with a professionally shot and edited video. Itโs important to know that your campaign video needs a proper story arc (even though it’s only three minutes) and clear expression of the product.
This second campaign video also included more of me as a character which I believe is important to backers who are deciding to support you or not. The resulting video was much superior to my own phone-shot stuff the first time round where Iโd just focused on the benefits of the tool which was pretty daggy.
Another thing thatโs important to know is that crowdfunding is highly competitive these days with big companies using Kickstarter as a proving ground to test the market for new products.
What this means is it can be quite hard to get seen. My current project barely registers in the projects selected to feature on the Kickstarter lists. And even though I’m half way through and almost fully funded, my 83 backers are low compared to 1500 for other projects.
It also seems that US projects feature well (perhaps because Kickstarter in Australia is relatively new).
Happily Iโm not dependent on the listing feature on Kickstarter as I’m accessing a very defined market who like to talk about gear.ย Most of my backers came from outside Kickstarter (you can see this kind of data on your campaign dashboard).
So Iโm currently half way through my second campaign (99% funded as I write) and getting excited about going into production. Here are the points currently front of my mind if youโre looking to launch your own successful crowdfunding campaign:
My product idea is proving to be a strong and is gaining a lot of momentum with both media and retail interest. I hope to report again later this year with the story of production and fulfillment and the steps into ongoing distribution or partnering with a bigger company.
In the meantime โ if youโre thinking of launching a Kickstarter campaign yourself and have any questions for me โฆ go right ahead and ask them below!
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